rand
fun rand(rows:
Int
, cols:
Int
):
Matrix
<
Double
>
Creates an matrix filled with unit uniform random numbers
fun <T> rand(rows:
Int
, cols:
Int
, dtype:
MatrixType
<
T
>):
Matrix
<
T
>
fun <T> ~~rand~~(rows:
Int
, cols:
Int
, seed:
Long
, dtype:
MatrixType
<
T
>):
Matrix
<
T
>
Deprecated: Call setSeed and randn separately
fun ~~rand~~(rows:
Int
, cols:
Int
, seed:
Long
):
Matrix
<
Double
>
Deprecated: Call setSeed and randn separately
Creates an matrix filled with unit normal random numbers, using the given seed for the RNG. Subsequent calls with the same seed will produce identical numbers.